Candy Crush is playing games
A new campaign from the insanely popular mobile game sees US artist Thundercat's cover track help take the game into the real world.
Credits
View on- Agency Pablo/London
- Production Company Nexus Studios/UK
- Director Fx Goby
-
-
Unlock full credits and more with a shots membership
Credits
View on- Agency Pablo/London
- Production Company Nexus Studios/UK
- Director Fx Goby
- Editing Trim
- VFX Company Nexus Studios/UK
- Color Company Black Kite Studios
- Audio Post Production String and Tins
- Music Company The Hogan
- Service Company Solent Film
- Chief Creative Officer Dan Watts
- Executive Creative Director Ray Shaughnessy
- Executive Creative Director Dan Norris
- Designer Mark Harrison
- Designer Harry Richards
- Designer Nate Castilho Mills
- Executive Producer Sasha Mantel
- Creative Rebecca Conyngham-Hynes
- Creative Daniel Scott
- Designer Olly Johnson
- Producer Ashley Cohen
- Executive Producer Ali Proctor-Walsh
- DP Diana Olifirova
- Editor Matt Newman
- Edit Producer Claudia Celeste
- Executive Producer Anthony Austin
- Senior Producer Rebecca Archer
- Live Action Producer Luke Tierney
- Vfx Supervisor Sacha Danjou
- Senior Production Manager Ruyi Meer
- Lead Compositor Sacha Danjou
- Designer Bethany Levy
- Executive Creative Director Deborah Casswell
- Colourist George Kyriacou
- Colour Producer Jamie McCubbin
- Foley Cobblestone Filmproduktion
- Sound String and Tins
- Sound Design And Mix Adam Smyth
- Sound Designer Kaspar Broyd
- Sound Designer Nigel Manington
- Audio Producer Alina Miroshnichenko
- Audio Producer Eimear Ni Ghuaire
- Music Supervisor Sean Hogan
Explore full credits, grab hi-res stills and more on shots Vault
Credits
powered by- Agency Pablo/London
- Production Company Nexus Studios/UK
- Director Fx Goby
- Editing Trim
- VFX Company Nexus Studios/UK
- Color Company Black Kite Studios
- Audio Post Production String and Tins
- Music Company The Hogan
- Service Company Solent Film
- Chief Creative Officer Dan Watts
- Executive Creative Director Ray Shaughnessy
- Executive Creative Director Dan Norris
- Designer Mark Harrison
- Designer Harry Richards
- Designer Nate Castilho Mills
- Executive Producer Sasha Mantel
- Creative Rebecca Conyngham-Hynes
- Creative Daniel Scott
- Designer Olly Johnson
- Producer Ashley Cohen
- Executive Producer Ali Proctor-Walsh
- DP Diana Olifirova
- Editor Matt Newman
- Edit Producer Claudia Celeste
- Executive Producer Anthony Austin
- Senior Producer Rebecca Archer
- Live Action Producer Luke Tierney
- Vfx Supervisor Sacha Danjou
- Senior Production Manager Ruyi Meer
- Lead Compositor Sacha Danjou
- Designer Bethany Levy
- Executive Creative Director Deborah Casswell
- Colourist George Kyriacou
- Colour Producer Jamie McCubbin
- Foley Cobblestone Filmproduktion
- Sound String and Tins
- Sound Design And Mix Adam Smyth
- Sound Designer Kaspar Broyd
- Sound Designer Nigel Manington
- Audio Producer Alina Miroshnichenko
- Audio Producer Eimear Ni Ghuaire
- Music Supervisor Sean Hogan
US artist Thundercat's cover version of the 1970s Diana Ross classic Upside Down takes centre stage in this new campaign which brings Candy Crush Saga off the screen and into the real world as a knitwear-sporting protagonist plays the game using elements of the world around him.
The colourful campaign was created by Pablo London and directed by two-time Emmy nominated director Fx Goby through Nexus Studios and, as well as the above music video, there is also a playable version of the promo in which you don’t just watch the story unfold, you swipe your way through it without pausing the narrative, attempting to match three of the same things, in order to progress to the next scene. If you miss the swipe, or don’t participate, the player ends up in a U-turn, where in-film characters encourage you to play on.
"As a director I’m always trying to choose the exact medium that honours the story’s soul," says Goby. "For Candy Crush x Thundercat’s cover of Upside Down, I wanted human hands, heat, weight, texture, all the things practical filmmaking gives you. This is a playable music video… but the magic is that it’s still cinema."
"Creating ‘a campaign you can play with’ for Candy Crush has been a glitter-filled rollercoaster of a ride," added Ray Shaughnessy and Dan Norris, ECDs at Pablo. "With its magical mix of tech, humanity and craft, we genuinely haven't worked in a more agile and collaborative way than we have with Nexus Studios, collapsing lots of the usual barriers to create a tight creative working group - joyous."