Call of Duty; Ghosts: Cinematics
You won't want this mesmerising montage of scenes to end as the world gets taken over courtesy of Mill+ artists.
Credits
powered by- Post Production The Mill Los Angeles
- Editor Luke Kraman
- Editor Gabriel J. Diaz
- Art Director Eugene Gauran
- Art Director Ed Laag
- Executive Producer Stephen Venning
- Producer Yale Miller
- Producer Jason Ades
- Creative Director Paul Mitchell
- Design & Animation
- Senior VFX Producer
- Cinematic Director

Credits
powered by- Post Production The Mill Los Angeles
- Editor Luke Kraman
- Editor Gabriel J. Diaz
- Art Director Eugene Gauran
- Art Director Ed Laag
- Executive Producer Stephen Venning
- Producer Yale Miller
- Producer Jason Ades
- Creative Director Paul Mitchell
- Design & Animation
- Senior VFX Producer
- Cinematic Director
Mill+ artists in London and Los Angeles have teamed to deliver this mesmerising montage of scenes for the new dark and grittier than ever installment of cult game title Call of Duty Ghosts.
The Mill's concept, design and animation arm was tapped to develop the dramatic in-game cinematics characterising the game's new style that sees high contrast, sharp shard-like shapes distinguish enemy Federation forces from the light and smoke elements that characterise the underdog Ghosts.
The two-and-a-half month collaboration with InfinityWard, was led by cinematics director Sylvain Doreau and Mill+ creative director/director Paul Mitchell and a team of elite designers and visual effects artists working together out of the two Mill+ studios.
Connections
powered by- Post Production The Mill Los Angeles
- Creative Director Paul Mitchell
- Executive Producer Stephen Venning
- Cinematic Director Sylvain Doreau
- Design & Animation Mill+
- Senior VFX Producer Will Lemmon
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